EDUCATION TECHNOLOGY
3. Development of training resources
3.1. Types of Resources and Their Usage
1. 3D Teaching Aids:
Examples: Physical 3D models (e.g., anatomical models, geometric shapes), 3D printed objects.
Usage:
Hands-On Learning: Use 3D models for tactile learning experiences. For instance, in a biology training session, anatomical models can help learners understand complex body structures by interacting with physical representations.
Visual Reinforcement: Display 3D objects to support visual learners and provide a concrete representation of abstract concepts.
2. Electronic Media:
Examples: Videos, interactive simulations, e-books, podcasts.
Usage:
Videos: Provide visual and auditory explanations of concepts. Videos can include demonstrations, expert interviews, or animated summaries. For example, in a training session on digital marketing, videos could show real-life case studies or walkthroughs of software tools.
Interactive Simulations: Allow learners to engage with virtual scenarios. For example, a simulation might let learners practice financial decision-making in a risk-free environment.
E-Books: Offer text-based resources that learners can read at their own pace. E-books can be used for in-depth exploration of training topics and include hyperlinks to additional resources.
Podcasts: Provide auditory content that can be listened to during commutes or as supplementary material. Podcasts could feature discussions or interviews related to the training subject.
3. Interactive Digital Tools:
Examples: Online quizzes, discussion forums, collaborative whiteboards.
Usage: Online Quizzes: Assess understanding in real-time and provide immediate feedback. Quizzes can be used at various points during the training to gauge comprehension and reinforce learning. Discussion Forums: Facilitate peer-to-peer interaction and allow learners to discuss concepts, ask questions, and share insights.
Collaborative Whiteboards: Enable real-time collaboration and brainstorming during sessions. Tools like Miro or Jam board can be used to create visual representations of group ideas.
4. Printed Materials:
Examples: Handouts, infographics, worksheets.
Usage:
Handouts: Provide summary notes or key points for learners to refer to during and after the training. Handouts can include diagrams, checklists, or brief explanations of concepts.
Infographics: Present complex information visually, making it easier to understand and remember. Infographics can be used to highlight key statistics or processes.
Worksheets: Facilitate individual or group activities and reflections. Worksheets can include exercises, prompts, or case studies for learners to complete.